Stand a chance to win your share R120,000 in CASH and Prizes to be won at The Ridge with the Tables Knockout Tournament from 18 August to 7 October 2023. To qualify, simply play any Tables Game at the casino. You need to be a Rewards cardholder at The Ridge casino and Play any Tables games to be on the leaderboard.
How Can I Enter:
- Participants must earn points on their Reward cards when playing on any Tables game on gaming floor within promotional points earning period.
- Leader Board points earning period:
- Points Chase : 18 August 2023 to 23 September 2023
- A leader boards for the Top 32 points earned [scores] will be displayed on the Jackpot Entertainment on the gaming floor for the duration of this activation.
- The Top 32 players will face off in a knock out Roulette Knockout Tournament
- Random draw selection will be done to determine the heat that each player will participate in and the “face-off” pairing of players will be done in similar fashion.
KNOCKOUT QUALIFYING HEATS
- The Knockout Qualifying heats will consist of 32 players.
- Players will arrive for a pre-launch event and to receive the player and heat allocation on Saturday 19 August 2023
- All 32 players will play in knockout heats that will start at 19h00 on Saturday, 19 August 2023. Players will compete for a position to be in the top 16 to advance on to the next knockout stages.
KNOCKOUT ROUNDS OF 64
- Knockout rounds of 64 will consist of 32 heats.
- Each heat will consist of 2 players competing against one another.
- Each player will receive 5 stacks of colour (100 pieces) and will be given 4 spins per heat. Each colour chip will have a value of R50 and R50 Roulette Table maximums will apply.
- Before each spin, players will be given 60 seconds to place bets. Once the 60 seconds runs out, no more bets will be accepted and the dealer will spin.
- Players may place a multiplier Chip on any number they have placed chips on (provided that the multiplier does not exceed the R50 Table maximum). Should the number with the multiple Chip win, the players win will be multiplied by 2. This option may only be used once per player, per round.
- In the event of a tie, each player will be issued with 2 stacks of colour (40 pieces) and will be given 1 spin. If the tie persists, the same process will ensue until a winner emerges. The multiplier does not apply in a tie break.
- A 60 seconds countdown timer will commence directly after the last payout is completed, if any.
- The 16 heat winners will advance on to the quarter final rounds.
KNOCKOUT ROUNDS OF 32
- Knockout rounds of 32 will consist of 16 heats.
- Each heat will consist of 2 players competing against one another.
- Each player will receive 5 stacks of colour (100 pieces) and will be given 4 spins per heat. Each colour chip will have a value of R50 and R50 Roulette Table maximums will apply.
- Before each spin, players will be given 60 seconds to place bets. Once the 60 seconds runs out, no more bets will be accepted and the dealer will spin.
- Players may place a multiplier Chip on any number they have placed chips on (provided that the multiplier does not exceed the R50 Table maximum). Should the number with the multiple Chip win, the players win will be multiplied by 2. This option may only be used once per player, per round.
- In the event of a tie, each player will be issued with 2 stacks of colour (40 pieces) and will be given 1 spin. If the tie persists, the same process will ensue until a winner emerges. The multiplier does not apply in a tie break.
- A 60 seconds countdown timer will commence directly after the last payout is completed, if any.
- The 16 heat winners will advance on to the quarter final rounds.
KNOCKOUT ROUNDS OF 16
- Knockout rounds of 16 will consist of 8 heats.
- Each heat will consist of 2 players competing against one another.
- Each player will receive 5 stacks of colour (100 pieces) and will be given 4 spins per heat. . Each colour chip will have a value of R50 and R50 Roulette Table maximums will apply.
- Before each spin, players will be given 60 seconds to place bets. Once the 60 seconds runs out, no more bets will be accepted and the dealer will spin.
- Players may place a multiplier Chip on any number they have placed chips on (provided that the multiplier does not exceed the R50 Table maximum). Should the number with the multiple Chip win, the players win will be multiplied by 2. This option may only be used once per player, per round.
- A 60 seconds countdown timer will commence directly after the last payout is completed, if any.
- At the end of the 4 spins, each player’s chips will be counted and the individual with the highest chip value (heat winner) will advance on to the next knockout stage.
- In the event of a tie, each player will be issued with 2 stacks of colour (40 pieces) and will be given 1 spin. If the tie persists, the same process will ensue until a winner emerges. The multiplier does not apply in a tie break.
- The 8 heat winners will advance on to the Quarter final rounds.
QUARTER FINALS
- The Quarter final will consist of 4 heats.
- Each heat will consist of 2 players competing against one another.
- Each player will receive 5 stacks of colour (100 pieces) and will be given 5 spins per heat. Each colour chip will have a value of R50 and R50 Roulette Table maximums will apply.
- Before each spin, players will be given 60 seconds to place bets. Once the 60 seconds runs out, no more bets will be accepted and the dealer will spin.
- Players may place a multiplier Chip on any number they have placed chips on (provided that the multiplier does not exceed the R50 Table maximum). Should the number with the multiple Chip win, the players win will be multiplied by 2. This option may only be used once per player, per round.
- A 60 seconds countdown timer will commence directly after the last payout is completed, if any.
- At the end of the 5 spins, each player’s chips will be counted and the individual with the highest chip value (heat winner) will advance on to the next knockout stage.
- In the event of a tie, each player will be issued with 2 stacks of colour (40 pieces) and will be given 1 spin. If the tie persists, the same process will ensue until a winner emerges. The multiplier does not apply in a tie break.
- The 4 heat winners will advance on to the Semi-final rounds.
SEMI-FINAL
- The Semi-final will consist of 2 heats.
- Each heat will consist of 2 players competing against one another.
- Each player will receive 5 stacks of colour (100 pieces) and will be given 5 spins per heat. Each colour chip will have a value of R50 and R50 Roulette Table maximums will apply.
- Before each spin, players will be given 60 seconds to place bets. Once the 60 seconds runs out, no more bets will be accepted and the dealer will spin.
- Players may place a multiplier Chip on any number they have placed chips on (provided that the multiplier does not exceed the R50 Table maximum). Should the number with the multiple Chip win, the players win will be multiplied by 2. This option may only be used once per player, per round.
- A 60 seconds countdown timer will commence directly after the last payout is completed, if any.
- At the end of the 5 spins, each player’s chips will be counted and the individual with the highest chip value (heat winner) will advance on to the next knockout stage.
- In the event of a tie, each player will be issued with 2 stacks of colour (40 pieces) and will be given 1 spin. If the tie persists, the same process will ensue until a winner emerges. The multiplier does not apply in a tie break.
- The 2 heat winners will advance to compete in the Final.
FINAL
- The Final will be played by 2 players competing to win the tournament.
- Each player will receive 5 stacks of colour (100 pieces) and will be given 5 spins per heat. Each colour chip will have a value of R50 and R50 Roulette Table maximums will apply.
- Before each spin, players will be given 60 seconds to place bets. Once the 60 seconds runs out, no more bets will be accepted and the dealer will spin.
- Players may place a multiplier Chip on any number they have placed chips on (provided that the multiplier does not exceed the R50 Table maximum). Should the number with the multiple Chip win, the players win will be multiplied by 2. This option may only be used once per player, per round.
- A 60 seconds countdown timer will commence directly after the last payout is completed, if any. At the end of the 5 spins, each player’s chips will be counted and the individual with the highest chip value win the tournament
- In the event of a tie, each player will be issued with 2 stacks of colour (40 pieces) and will be given 1 spin. If the tie persists, the same process will ensue until a winner emerges. The multiplier does not apply in a tie break.